Rapid Instructional Design

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Format: Paperback
Pub. Date: 2000-02-01
Publisher(s): Pfeiffer & Co
List Price: $48.00

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Summary

Get it done fast and right! You're busy! You don't have the time or the need to wade through the theory of a traditional instructional design book. But you do need a basic understanding of what instructional design is and a hands-on, to-the-point method of ensuring that the training and performance interventions you put into place meet the needs of your staff and your organization. Right? Well then this is the book that you've been waiting for! If you have any involvement in training or HRD at all, you'll find this guide to understanding and creating quick and effective training designs an asset to your work. Respected consultant and author, George Piskurich has included input and commentary from practitioners and trainers in this one-of-a-kind guide. Find out how these methods are applied in real world situations and how you can put them to work for you!

Table of Contents

Introduction xi
What Is This Instructional Design Stuff Anyway?
1(12)
Why Instructional Design?
2(1)
What Is Instructional Design?
3(1)
A Few Definitions
4(1)
Advantages of Instructional Design
5(4)
Disadvantages of Instructional Design
9(4)
Before You Do Anything: Pre-Instructional Design Activities
13(30)
Organizational Needs
14(4)
Performance Assessment
18(8)
Assessing Training Needs
26(3)
Choosing Needs to Address
29(2)
The Needs Analysis Report
31(3)
Quick and Dirty Cost/Benefit Analysis
34(9)
Do You Know What You Need to Do? Analysis
43(30)
Data-Collection Methods
44(8)
Why Analyze?
52(1)
Types of Analysis
52(19)
Computer-Aided Analysis
71(2)
How to Do It: Design
73(70)
Make the Right Decision Now
73(1)
Delivery Decision (Training Setting)
74(10)
Objectives
84(14)
Design Documents
98(13)
Course Descriptions
111(2)
Gathering Content
113(3)
Adding Structure: The Instructional Plan
116(9)
Trainee Evaluation (Test Questions and Tests)
125(10)
Hints for Designing in Various Formats
135(8)
Doing It Right: Development
143(44)
End Products of Development
143(2)
The Lesson Plan As an End Product
145(26)
Participants' Packages and Other Print Materials
171(2)
Other Media
173(2)
Hints for Developing Material
175(12)
Getting It Where It Does the Most Good: Implementation
187(24)
Beta Tests and Pilots
187(9)
Reviews Revisited
196(1)
Common Implementation Issues
197(6)
Hints for Implementation
203(8)
Did It Do Any Good? Evaluation
211(26)
Why Evaluation?
211(1)
The Key to Good Evaluation
212(3)
Types of Evaluation
215(9)
Evaluation of Self-Instructional Programs
224(3)
Revisions: What to Do with What You've Learned
227(5)
Hints for Evaluating
232(5)
Doing It Faster: More Rapid Design Shortcuts
237(12)
Software for Instructional Design
238(1)
Authoring Systems
239(1)
Conversion Software
240(1)
Analysis Software
240(1)
Test Development Software
240(1)
Miscellaneous Software
241(1)
Rapid Prototyping
241(1)
Learning Objects/Granular Training
242(1)
Public Courses
243(1)
Off-the-Shelf Programs
243(1)
Technology Vendors
243(1)
Performance Support Based ``Training''
244(1)
Problem-Based Learning (PBL)
245(1)
Training Management Systems
245(1)
Miscellaneous
246(3)
Glossary 249(24)
Suggested Readings 273(10)
Other Resources 283(4)
About the Author 287(2)
Index 289

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