List Price: $12.75

Rent Textbook

Select for Price
There was a problem. Please try again later.

New Textbook

We're Sorry
Sold Out

Used Textbook

We're Sorry
Sold Out

eTextbook

We're Sorry
Not Available

How Marketplace Works:

  • This item is offered by an independent seller and not shipped from our warehouse
  • Item details like edition and cover design may differ from our description; see seller's comments before ordering.
  • Sellers much confirm and ship within two business days; otherwise, the order will be cancelled and refunded.
  • Marketplace purchases cannot be returned to eCampus.com. Contact the seller directly for inquiries; if no response within two days, contact customer service.
  • Additional shipping costs apply to Marketplace purchases. Review shipping costs at checkout.

Summary

Embodied conversational agents are computer-generated cartoon-like characters that demonstrate many of the same properties as humans in face-to-face conversation, including the ability to produce and respond to verbal and nonverbal communication. They constitute a type of (a) multimodal interface where the modalities are those natural to human conversation: speech, facial displays, hand gestures, and body stance; (b) software agent, insofar as they represent the computer in an interaction with a human or represent their human users in a computational environment (as avatars, for example); and (c) dialogue system where both verbal and nonverbal devices advance and regulate the dialogue between the user and the computer. With an embodied conversational agent, the visual dimension of interacting with an animated character on a screen plays an intrinsic role. Not just pretty pictures, the graphics display visual features of conversation in the same way that the face and hands do in face-to-face conversation among humans. This book describes research in all aspects of the design, implementation, and evaluation of embodied conversational agents as well as details of specific working systems. Many of the chapters are written by multidisciplinary teams of psychologists, linguists, computer scientists, artists, and researchers in interface design. The authors include Elisabeth Andre, Norm Badler, Gene Ball, Justine Cassell, Elizabeth Churchill, James Lester, Dominic Massaro, Cliff Nass, Sharon Oviatt, Isabella Poggi, Jeff Rickel, and Greg Sanders.

Table of Contents

I Introduction
Nudge Nudge Wink Wink: Elements of Face-to-Face Conversation for Embodied Conversational Agents
1(28)
Justine Cassell
II Systems
Human Conversation as a System Framework: Designing Embodied Conversational Agents
29(35)
Justine Cassell
Tim Bickmore
Lee Campbell
Hannes Vilhjalmsson
Hao Yan
``May I Help You?'': Designing Embodied Conversational Agent Allies
64(31)
Eliabeth F. Churchill
Linda Cook
Peter Hodgson
Scott Prevost
Joseph W. Sullivan
Task-Oriented Collaboration with Embodied Agents in Virtual Worlds
95(28)
Jeff Rickel
W. Lewis Johnson
Deictic and Emotive Communication in Animated Pedagogical Agents
123(32)
James C. Lester
Stuart G. Towns
Charles B. Callaway
Jennifer L. Voerman
Patrick J. FitzGerald
Performative Facial Expressions in Animated Faces
155(34)
Isabella Poggi
Catherine Pelachaud
Emotion and Personality in a Conversational Agent
189(31)
Gene Ball
Jack Breese
The Automated Design of Believable Dialogues for Animated Presentation Teams
220(36)
Elisabeth Andre
Thomas Rist
Susanne van Mulken
Martin Klesen
Stephan Baldes
Parameterized Action Representation for Virtual Human Agents
256(31)
Norman I. Badler
Rama Bindiganavale
Jan Allbeck
William Schuler
Liwei Zhao
Martha Palmer
III Evaluation
Developing and Evaluating Conversational Agents
287(32)
Dominic W. Massaro
Michael M. Cohen
Jonas Beskow
Ronald A. Cole
Designing and Evaluating Conversational Interfaces with Animated Characters
319(27)
Sharon Oviatt
Bridget Adams
Measurement and Evaluation of Embodied Conversational Agents
346(28)
Gregory A. Sanders
Jean Scholtz
Truth Is Beauty: Researching Embodied Conversational Agents
374(29)
Clifford Nass
Katherine Isbister
Eun-Ju Lee
Contributors 403(8)
Index 411

An electronic version of this book is available through VitalSource.

This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.

By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.

Digital License

You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.

More details can be found here.

A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.

Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.

Please view the compatibility matrix prior to purchase.